You may have read the list of games not making the cut for KDE 4.0 at Johann's blog. KTuberling was in the position of "We all love (or have relatives that love it) it but nobody is working on it".
So i got up my mind and started coding the SVG port, in two days i already had it working, with exception of text, everyone that has tried to draw text in Qt, knows is not so easy as it might seem, but i hope to get it working in less than a week.
I have not made any optimization attempt and it works quite snappy on my machine, but it is a fast machine so if anyone with a slower machine could test it and give me his opinion i'd be happy.
Of course any comment is welcome (except "You should be working on something more important")