void DeviceListing::populateListing(const show showStatus)
{
const Solid::DeviceInterface::Type needHardware[] = {
Solid::DeviceInterface::Processor,
Solid::DeviceInterface::StorageDrive,
Solid::DeviceInterface::Battery,
Solid::DeviceInterface::PortableMediaPlayer,
Solid::DeviceInterface::Camera
};
clear();
for (unsigned int i = 0; i < (sizeof(needHardware)/sizeof(Solid::DeviceInterface::Type)); i++) {
QTreeWidgetItem *tmpDevice = createListItems(needHardware[i]);
deviceMap[needHardware[i]] = static_cast(tmpDevice);
if ((tmpDevice->childCount() > 0) || (showStatus == ALL)) {
addTopLevelItem(tmpDevice);
}
}
}
in C++11 you can rewrite it in the much easier to read
void DeviceListing::populateListing(const show showStatus)
{
const Solid::DeviceInterface::Type needHardware[] = {
Solid::DeviceInterface::Processor,
Solid::DeviceInterface::StorageDrive,
Solid::DeviceInterface::Battery,
Solid::DeviceInterface::PortableMediaPlayer,
Solid::DeviceInterface::Camera
};
clear();
for (const Solid::DeviceInterface::Type nh : needHardware) {
QTreeWidgetItem *tmpDevice = createListItems(nh);
deviceMap[nh] = static_cast(tmpDevice);
if ((tmpDevice->childCount() > 0) || (showStatus == ALL)) {
addTopLevelItem(tmpDevice);
}
}
}
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